Update Setting up Xcode authored by Devin's avatar Devin
......@@ -2,9 +2,9 @@ To run the companion app on iOS or test it in an iOS simulator, you'll need a Ma
There will be a few things to install:
* Xcode
* A Simulator runtime
* A simulator runtime
## Installing Xcode and simulators
## Installing Xcode and Simulators
Install Xcode from the App Store. When you launch it, you should be provided with a dialog that lets you install simulators for your preferred iOS versions. Otherwise, you can add/remove simulator runtimes here:
* Xcode > Settings > Platforms
......@@ -17,5 +17,5 @@ Once you've done that, you can follow the guide on [building and signing iOS app
If you are developing locally and aren't yet ready to test the app in production, make sure you set `dart.env.prod=false` in the .env file, so it connects to your local servers rather than the production servers.
## Testing on a physical iOS device
## Testing on a Physical iOS Device
Apple has a guide [here](https://developer.apple.com/documentation/xcode/running-your-app-in-simulator-or-on-a-device) for setting up Xcode and your device to build and test apps on your iOS device.
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