Xcode signs the app automatically when it builds it. To make changes to any signing settings, click on the project folder to open its settings, then click the `Signing & Capabilities` tab.
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## Building (iOS)
When you build the app for the first time, I recommend following these steps specifically as they can help you avoid and troubleshoot issues.
- Make sure Xcode is closed.
- Run the followings commands in the specified order:
-`cd <frpg-companion>` (replace frpg-companion with the path to the companion app folder in the project)
-`flutter clean`
-`flutter pub get`
-`cd ios`
-`pod deintegrate`
-`pod install`
-`flutter build ios`
- Open Xcode
- Open `Runner.xcworkspace` (not `Runner.xcodeproj`)
- Clicking the Run button at the top should now work. If you have a simulator app installed, open it to see if the app runs successfully.