Update Adding new vanity items authored by Jacob Oister's avatar Jacob Oister
......@@ -6,8 +6,8 @@ provides this for new items so it is not something you have to give
- name - the name of the vanity item
- description - short explanation of what the vanity item looks like
- textureName - name of the sprite png (from above step, without “.png”)
- type - the type of vanity item (eyes, hat, shirt, etc., all types can be found in [VanityType.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/blob/main/FreshmanRPG/GameShared/src/main/java/datatypes/VanityType.java))
3. For use with testing, this information can be added to [VanityItemsForTest.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/blob/main/FreshmanRPG/GameShared/src/test/java/datatypes/VanityItemsForTest.java), and when the database is rebuilt it will be added to the VanityItems table on the database.
- type - the type of vanity item (eyes, hat, shirt, etc., all types can be found in [VanityType.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/blob/main/FreshmanRPG/GameShared/src/main/java/edu/ship/engr/shipsim/datatypes/VanityType.java))
3. For use with testing, this information can be added to [VanityItemsForTest.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/blob/main/FreshmanRPG/GameShared/src/test/java/edu/ship/engr/shipsim/datatypes/VanityItemsForTest.java), and when the database is rebuilt it will be added to the VanityItems table on the database.
## Extras
### Add vanity item as a default
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