@@ -12,7 +12,8 @@ _In an NPCs behavior class, there are several options that apply for some types
...
@@ -12,7 +12,8 @@ _In an NPCs behavior class, there are several options that apply for some types
4. Make a RDS and gateway if needed
4. Make a RDS and gateway if needed
5. The NPC will start out with default clothing options. To learn more about Vanity items in this game, checkout (PUT LINK HERE to swag guys). To add to change clothing items for a specific NPC, you only need to add 6 lines of code, one for each vanity type (hair, hat, eyes, skin, shirt, pants, and shoes) JOHN_OWNS_HAT(1, VanityForTest.DuckHat.getId(), 0).
5. The NPC will start out with default clothing options. You can learn how to decorate them [Here]()
### OLD:
### OLD:
There is a table in the database that keeps a list of all of the NPCs. Creating a new NPC requires filling that table. When a server starts, it will query that table for what NPCs it should have and starts them up.
There is a table in the database that keeps a list of all of the NPCs. Creating a new NPC requires filling that table. When a server starts, it will query that table for what NPCs it should have and starts them up.