Update Adding a new NPC authored by Noah MacMinn's avatar Noah MacMinn
### As of Spring 2022: ### As of Spring 2022:
1. In PlayersForTest.java create the NPC in the enum such as: <br> 1. In PlayersForTest.java create the NPC in the enum such as: <br>
`PlayersForTest(int id, String playerName, String type, int row, int col, String password, String mapName, int pin, String changedOn, int doubloons, int experiencePoints,Crew crew, Major major, int section, int buffPool, boolean online, ArrayList<String> mapsVisited) `PlayersForTest(int id, String playerName, String type, int row, int col, String password, String mapName, int pin, String changedOn, int doubloons, int experiencePoints,Crew crew, Major major, int section, int buffPool, boolean online, ArrayList<String> mapsVisited)`
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[I'm a relative reference to a repository file](../blob/master/freshmanrpgsuite/FreshmanRPG/GameShared/src/main/java/datatypes)
2. In NPCForTest.java add the NPC <br> 2. In NPCForTest.java add the NPC <br>
`NPCNAME(PlayersForTest.NPCNAME.getPlayerID(), "behavior")` `NPCNAME(PlayersForTest.NPCNAME.getPlayerID(), "behavior")`
3. Ensure the behavior exists or create the new behavior 3. Ensure the behavior exists or create the new behavior
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