1. In PlayersForTest.java create the NPC in the enum such as: <br>
1. In [PlayersForTest.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/tree/main/FreshmanRPG/GameShared/src/main/java/datatypes/PlayersForTest.java) create the NPC in the enum such as: <br>
`PlayersForTest(int id, String playerName, String type, int row, int col, String password, String mapName, int pin, String changedOn, int doubloons, int experiencePoints,Crew crew, Major major, int section, int buffPool, boolean online, ArrayList<String> mapsVisited)`
`PlayersForTest(int id, String playerName, String type, int row, int col, String password, String mapName, int pin, String changedOn, int doubloons, int experiencePoints,Crew crew, Major major, int section, int buffPool, boolean online, ArrayList<String> mapsVisited)`
2. In NPCForTest.java add the NPC <br>
2. In [NPCForTest.java](https://gitlab.engr.ship.edu/merlin/freshmanrpgsuite/-/tree/main/FreshmanRPG/GameServer/src/main/java/datatypes/NPCsForTest.java) add the NPC <br>
There is a table in the database that keeps a list of all of the NPCs. Creating a new NPC requires filling that table. When a server starts, it will query that table for what NPCs it should have and starts them up.
There is a table in the database that keeps a list of all of the NPCs. Creating a new NPC requires filling that table. When a server starts, it will query that table for what NPCs it should have and starts them up.