Updated jfx path message authored by Michael Umbelina's avatar Michael Umbelina
...@@ -114,7 +114,7 @@ Name: GameManager ...@@ -114,7 +114,7 @@ Name: GameManager
Main Class: manager.GameManagerFX Main Class: manager.GameManagerFX
Program Arguments: --localhost --db=x (where x is your database identifier) Program Arguments: --localhost --db=x (where x is your database identifier)
Working Directory: FreshmanRPG/GameManager Working Directory: FreshmanRPG/GameManager
VM Options (show this from the "Modify options" drop down): --module-path "C:\Users\abnme\Desktop\javafx-sdk-11.0.2/lib" --add-modules=javafx.controls,javafx.fxml --add-exports javafx.graphics/com.sun.javafx.sg.prism=ALL-UNNAMED VM Options (show this from the "Modify options" drop down): --module-path "<INSERT FILE PATH TO JFX LIBRARY>" --add-modules=javafx.controls,javafx.fxml --add-exports javafx.graphics/com.sun.javafx.sg.prism=ALL-UNNAMED
## Running in production for testing ## Running in production for testing
To test using the production database, change the --localhost arguments for all run configurations to --production **except** GameClient-desktop, which should still use the --localhost argument. Since you are running the servers on your local machine, the client needs to know that they are being run locally. To test using the production database, change the --localhost arguments for all run configurations to --production **except** GameClient-desktop, which should still use the --localhost argument. Since you are running the servers on your local machine, the client needs to know that they are being run locally.
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