1:1 Socket connection is not closing when leaving the Map
Leaving an area, you do not correctly close the socket connection correctly and get an extra pin, each time you leave an area.
First time leaving the area, you'll get something like:
Continuing teleport with pin 1055036105
However, the second time, you'll get more than 1 pin, such as:
Continuing teleport with pin 1194941055
Continuing teleport with pin 1817570975
See: TeleportationInitiationHandler#process
- Socket is never closed.
I only tested with movement teleportation but it's worth looking into all teleportation methods.
Edited by Henry Wyatt