@@ -19,6 +19,9 @@ Before we even set up the board game, it was essential that we were all in agree
Robert -
Before we started to open up the box we read through the zombicide rules rules first. We took turns reading sections aloud until we went through until the end. If there was something that didn't make sense or that we didn't like we agreed on a change of the methodology of the rule. The rule of the reading was only the person with the book could talk to avoid interruption. We were productive, but it still took us some time because we were new to this complicated game.
Michael
Prior to opening the box and diving into the game, our team read the rulebook together, taking turns per section. When there was a questionable rule that could be taken in multiple directions, each of us would speak up on their opinion to as which what it should mean for our team. We were able to find quite a few rules that were pretty vital to the integrity of the game.
**Team Communication During**
Luca -
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@@ -27,6 +30,8 @@ Team communication during the game started to falter as compared to the great co
Robert -
The game was still very confusing and difficult, which led to a destructive collaboration environment. I can say that even though it was late and we were fairly confused about the game, our first instincts were to at least communicate with each other. I think that was an important takeaway from this. We started discussing the most effective way to go forward during the game and and we got a consensus that we need to play earlier with more allotted time and go into the game with a more solid communication and gameplan. We had no idea what we were getting ourselves into. The instruction said that it only takes 45 minutes and that was not our case at all and it put us a little behind. We did however learn from this first time and our communication efforts will adapt to what is needed to be productive and efficient .
Michael
Once the game began, it was kind of hard to stay focussed on the game. We developed a strategy, which was great. We picked our characters just fine with no argument, drew our item cards and jumped in the game. Splitting the team in two, half of us went on one side of the street and the other half to the other side of the street. This is where it got interesting. Half of us died very quickly due to one of the harder zombies spawning right in the room that they were in. Now that half of the team didn’t have to talk, the communication was just alright.
**Team Communication After **
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@@ -35,3 +40,6 @@ Unfortunately at this point, there was no real communication. We all agreed we w
Robert -
We all agreed more appropriate times were in order and that next time should be better because we now experienced what it was like to work together and what we are involved with. We talked about everything that occurred the next day and have a plan for next time.
Michael
We had some good small talk about the university’s politics, making fun of the one CUB event that was going on. We talked about how the next time that we have to play the game together, we will be better off. The game itself was not enjoyable, but we did have a lot of good laughs and conversations throughout.