Create WoW Round 1 authored by Shane McGarry's avatar Shane McGarry
First 10 minutes:
Lockdown!
Somethings Amiss
Evacuate the Merchant Square
All Hell Breaks Loose
Salvaged the Supplies
-In the first round, we followed our strategy of Shane, Austin, and Eric attacking while Lauren attacks with ranged DPS and Harley heals.
-During the first quests, Harley was not effective as a healer because no one incurred damage.
Second 10 minutes:
Royal Orders
Someones Keeping Track of You
Safety in Numbers
Old Divisions
-In the second round, Austin was able to absorb some damage to allow the others to complete the quests. Lauren was able to attack with ranged DPS, and Harley was able to use healing powers.
Third 10 minutes:
By the Skin of his Teeth
Brothers in Arms
Rebel Lords Arsenal
-In the third round, Eric and Shane were able to lead the attacks.
Plan-driven development is hard because many times, scenarios will pop up that we had not planned for. Adapting to the obstacles is a better idea than sticking to the plan because the plan may not be the best option for dealing with unforeseen difficulties. The best course of action instead of plan-driven development is using communication and keeping a common goal in mind the complete the task at hand.
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